The GT deadline came round faster than I thought, to get the team done in time I had to spend quite a few evenings and weekends on them. But as this is the most prestigious single player tourney around I wanted to do a good job. Plus I did really like the models I was using for them. Despite having already done 2 Lizardmen teams I still had new ideas that I was able to implement with these guys.
Slibli was made from the special character Kroq-Gar, he's a gorgeous model and didn't need any modifying aside from swapping his right hand and straightening his feet. As he's a star player I gave give the blessed mark of the old ones which means he has white colouring. However I really like the dark shade of blue I used on the scales for this team so kept that and just changed his skin. I used light blue to shade the skin as it was in keeping with the rest of the team.
His equipment is already pretty fancy and was painted in the standard team colours. I didn't see a need to reverse or change it like I sometimes do with stars.
The Kroxigor was the most complicated conversion. Since Krox's have prehensile tails I needed to find one for him, a perfect match was the tail from a spare dragon ogre and it even had scales on it already. For his armour I not only wanted to remove the chaos stars, but also the straps used to attach him to the chariot. On top of that I had decided to add some scales to his back as he looked more mammalian than lizardesque. I cut the chaos star off his chest and filled in the other star on his left arm, adding some long scratches to cover the blank space left behind. His spine and larger scales were cut from a plastic dragon ogre and I sculpted the smaller ones. on his back and hind legs. Painting him took a while as he had a lot of skin exposed and it was tricky to get the shade just right. The same was true for the gold, making it look bright but not too much since it was meant to be ancient and primitive.
For all the previous GT teams I have created themed display bases, 2 of which had the NAF logo painted onto a vinyl grass sheet and discs cut out to be stuck onto the player bases. I wasn't entirely satisfied with this as the sheet tended to warp when it was glued on. I decided to experiment with using plasticard for the logo and normal static grass and flock to make the pitch.
I liked the idea of there being an ancient NAF logo mosaic in the centre of the overgrown and swampy pitch. This worked remarkably well and the logo was pretty easy to cut out, but did need the edges sanding to make them look more natural. I had been planning on making the mosaic either grey stone or sandstone, but hit upon the idea of gold edging which really broke up the design.
Once I'd made the logo it was pretty easy to cut round some bases and glue these parts to the 2 star and krox bases before pinning the players to them.
The pitch was made from a wide variety of the scenery items I own, going for a wild jungle theme without it overloading the models. I added a couple of small green swampy areas with reeds to give some variety to the rest of the players. I'd made the logo smaller than usual as I was worried it would be tricky and decided to only do it for 3 players.
Here are 2 pics of the foamboard part of the display base before I stuck the stars and krox to the bases.
A close up of the logo shows better detail.
Another thing I like to try is top theme the numbers used to identify individual players. Many of the old transfer sheets used to do this. It can be tricky to find something suitable for numbers, but I was lucky enough to come across a gorgeous atzec font that fit the bill perfectly.
To finish off here are pics of the whole finished team with and without the display base.